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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-06 19:06:15 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-06 19:06:15 +0300
commit83ce02879f7c6733adc098d00a01963fc4212abd (patch)
tree8c8323120eb8ece9d06cffa66b0fdf0f3c5c0c3c /intern/cycles/render/attribute.cpp
parent837383ac78da601a8e6bd909987169993e44f75a (diff)
Cycles: Fix possible race condition when generating Beckmann table
Two issues here: - Checking table size to be non-zero is not a proper way to go here. This is because we first resize the table and then fill it in. So it was possible that non-initialized table was used. Trickery with using temporary memory and then doing table.swap() might work, but we can not guarantee that table size will be set after the data pointer. - Mutex guard was useless, because every thread was using own mutex. Need to make mutex guard static so all threads are using same mutex.
Diffstat (limited to 'intern/cycles/render/attribute.cpp')
0 files changed, 0 insertions, 0 deletions