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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-05-08 01:09:08 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-05-28 19:31:00 +0300
commitc96a4c8a2aeab761983b2b9c76104639c5721a2f (patch)
tree83f45ccbb3a9651df2785abb2ed8eb376a0e7c7e /intern/cycles/render/attribute.h
parentb94bfe4cd8362abc4e8d256a081dc364c28a3117 (diff)
Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
Differential Revision: https://developer.blender.org/D2016
Diffstat (limited to 'intern/cycles/render/attribute.h')
-rw-r--r--intern/cycles/render/attribute.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index 01102d22aaa..41b3626afd3 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -58,7 +58,7 @@ public:
Attribute() {}
~Attribute();
void set(ustring name, TypeDesc type, AttributeElement element);
- void reserve(int numverts, int numfaces, int numsteps, int numcurves, int numkeys, bool resize);
+ void resize(int numverts, int numfaces, int numsteps, int numcurves, int numkeys, bool reserve_only);
size_t data_sizeof() const;
size_t element_size(int numverts, int numfaces, int numsteps, int numcurves, int numkeys) const;
@@ -104,7 +104,7 @@ public:
AttributeSet();
~AttributeSet();
- Attribute *add(ustring name, TypeDesc type, AttributeElement element, bool resize = true);
+ Attribute *add(ustring name, TypeDesc type, AttributeElement element);
Attribute *find(ustring name) const;
void remove(ustring name);
@@ -114,7 +114,7 @@ public:
Attribute *find(AttributeRequest& req);
- void reserve();
+ void resize(bool reserve_only = false);
void clear();
};