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author | Lukas Toenne <lukas.toenne@googlemail.com> | 2012-09-05 21:08:56 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2012-09-05 21:08:56 +0400 |
commit | 674d295df3931f3ebbfa5bca549bf000c1abe362 (patch) | |
tree | 91ef3ac7c934c19a219560d542c4de69aa06587b /intern/cycles/render/attribute.h | |
parent | c1dc3753790038d94dd088923f0bb7f97e5ed6f9 (diff) |
Fix for attribute lookup in OSL. This uses a map in the OSL globals instead of the device texture.
Diffstat (limited to 'intern/cycles/render/attribute.h')
-rw-r--r-- | intern/cycles/render/attribute.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h index 707d558fc79..e95bf42f6ae 100644 --- a/intern/cycles/render/attribute.h +++ b/intern/cycles/render/attribute.h @@ -71,7 +71,6 @@ public: const float *data_float() const { return (float*)data(); } static bool same_storage(TypeDesc a, TypeDesc b); - static ustring standard_name(AttributeStandard std); }; /* Attribute Set |