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authorBastien Montagne <montagne29@wanadoo.fr>2014-04-13 14:51:06 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-04-13 14:51:13 +0400
commite29698d3cdeb57b4a765d9c3c7ce2a3bb37606fb (patch)
tree2137956ccc06095765311a5df94c5ea49eb6ec46 /intern/cycles/render/attribute.h
parent776f8d5a6fa00403e6c46887fbb19956edbd4f05 (diff)
Split Normals I (5/5): Add support of split normals to Cycles.
Idea and code by Brecht, many thanks! Reviewers: brecht Reviewed By: brecht CC: campbellbarton, dingto Differential Revision: https://developer.blender.org/D369
Diffstat (limited to 'intern/cycles/render/attribute.h')
-rw-r--r--intern/cycles/render/attribute.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index 3dc7b7f7401..9fc32db8444 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -82,6 +82,7 @@ public:
void add(const float3& f);
void add(const Transform& f);
void add(const VoxelAttribute& f);
+ void add(const char *data);
static bool same_storage(TypeDesc a, TypeDesc b);
static const char *standard_name(AttributeStandard std);