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authorAntonio Vazquez <blendergit@gmail.com>2021-05-26 13:43:03 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-05-26 13:43:03 +0300
commit8a6604f253e22bbade3dcf60b9a1c437ace44151 (patch)
treefee875d0a0b09fbe0df52aa83094159144048205 /intern/cycles/render/attribute.h
parentedf1b833674a6e54df7a16c14f0c6193fbbb482e (diff)
parentafec66c024dc2b75447537d45406c06342ec201e (diff)
Merge branch 'master' into temp-gpencil-maskingtemp-gpencil-masking
Conflicts: source/blender/blenloader/intern/versioning_300.c
Diffstat (limited to 'intern/cycles/render/attribute.h')
-rw-r--r--intern/cycles/render/attribute.h33
1 files changed, 32 insertions, 1 deletions
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index 18c9e5ab83a..004c267cabc 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -39,6 +39,21 @@ class Hair;
class Mesh;
struct Transform;
+/* AttrKernelDataType.
+ *
+ * The data type of the device arrays storing the attribute's data. Those data types are different
+ * than the ones for attributes as some attribute types are stored in the same array, e.g. Point,
+ * Vector, and Transform are all stored as float3 in the kernel.
+ *
+ * The values of this enumeration are also used as flags to detect changes in AttributeSet. */
+
+enum AttrKernelDataType {
+ FLOAT = 0,
+ FLOAT2 = 1,
+ FLOAT3 = 2,
+ UCHAR4 = 3,
+};
+
/* Attribute
*
* Arbitrary data layers on meshes.
@@ -167,6 +182,8 @@ class Attribute {
static const char *standard_name(AttributeStandard std);
static AttributeStandard name_standard(const char *name);
+ static AttrKernelDataType kernel_type(const Attribute &attr);
+
void get_uv_tiles(Geometry *geom, AttributePrimitive prim, unordered_set<int> &tiles) const;
};
@@ -175,11 +192,12 @@ class Attribute {
* Set of attributes on a mesh. */
class AttributeSet {
+ uint32_t modified_flag;
+
public:
Geometry *geometry;
AttributePrimitive prim;
list<Attribute> attributes;
- bool modified = true;
AttributeSet(Geometry *geometry, AttributePrimitive prim);
AttributeSet(AttributeSet &&) = default;
@@ -197,6 +215,8 @@ class AttributeSet {
void remove(Attribute *attribute);
+ void remove(list<Attribute>::iterator it);
+
void resize(bool reserve_only = false);
void clear(bool preserve_voxel_data = false);
@@ -204,7 +224,18 @@ class AttributeSet {
* and remove any attribute not found on the new set from this. */
void update(AttributeSet &&new_attributes);
+ /* Return whether the attributes of the given kernel_type are modified, where "modified" means
+ * that some attributes of the given type were added or removed from this AttributeSet. This does
+ * not mean that the data of the remaining attributes in this AttributeSet were also modified. To
+ * check this, use Attribute.modified. */
+ bool modified(AttrKernelDataType kernel_type) const;
+
void clear_modified();
+
+ private:
+ /* Set the relevant modified flag for the attribute. Only attributes that are stored in device
+ * arrays will be considered for tagging this AttributeSet as modified. */
+ void tag_modified(const Attribute &attr);
};
/* AttributeRequest