diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-14 15:50:03 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-17 22:39:16 +0300 |
commit | 0e8cd14dfee9788f24854aa8f4148033ef042f51 (patch) | |
tree | 4fd7fdb358f9ef4ccdcb934025b74ee6f25598ad /intern/cycles/render/background.h | |
parent | 08670d3b8117cda608c178688f261e1204794a0d (diff) |
Code refactor: use shader pointers rather than shader indexes.
Diffstat (limited to 'intern/cycles/render/background.h')
-rw-r--r-- | intern/cycles/render/background.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/render/background.h b/intern/cycles/render/background.h index 8bf97f5d6f7..645d002424e 100644 --- a/intern/cycles/render/background.h +++ b/intern/cycles/render/background.h @@ -23,6 +23,7 @@ CCL_NAMESPACE_BEGIN class Device; class DeviceScene; +class Shader; class Scene; class Background { @@ -34,7 +35,7 @@ public: bool use_ao; uint visibility; - uint shader; + Shader *shader; bool transparent; bool need_update; |