diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-11-24 11:21:40 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-11-24 11:21:40 +0300 |
commit | fa6bdfd622999fa5f0550f879716a904991b33a6 (patch) | |
tree | 697008759db5918e54e82e77c32009ed9c398afa /intern/cycles/render/background.h | |
parent | 31cc60e76bfa81783e61a7b01586de9547de0174 (diff) |
Cycles: Support per-render layer world AO settings
This is sort of extension of existing Use Environment option which now allows to
disable AO on the render layer basis.
Useful in cases like disabling AO for the background because it might make it
too flat and so.
Reviewers: juicyfruit, dingto, brecht
Reviewed By: brecht
Subscribers: eyecandy, venomgfx
Differential Revision: https://developer.blender.org/D1633
Diffstat (limited to 'intern/cycles/render/background.h')
-rw-r--r-- | intern/cycles/render/background.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/render/background.h b/intern/cycles/render/background.h index 26a727291ee..8bf97f5d6f7 100644 --- a/intern/cycles/render/background.h +++ b/intern/cycles/render/background.h @@ -30,7 +30,8 @@ public: float ao_factor; float ao_distance; - bool use; + bool use_shader; + bool use_ao; uint visibility; uint shader; |