Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2014-01-03 01:05:07 +0400
committerDalai Felinto <dfelinto@gmail.com>2014-05-03 04:19:09 +0400
commiteec3eaba084725a978f4aefb773a16ae9c0420db (patch)
tree68e34c3e8ff42af5263c010895b6649961f82eb6 /intern/cycles/render/bake.h
parent97641a0ec946005d9a042f075697109c6590a28d (diff)
Cycles Bake
Expand Cycles to use the new baking API in Blender. It works on the selected object, and the panel can be accessed in the Render panel (similar to where it is for the Blender Internal). It bakes for the active texture of each material of the object. The active texture is currently defined as the active Image Texture node present in the material nodetree. If you don't want the baking to override an existent material, make sure the active Image Texture node is not connected to the nodetree. The active texture is also the texture shown in the viewport in the rendered mode. Remember to save your images after the baking is complete. Note: Bake currently only works in the CPU Note: This is not supported by Cycles standalone because a lot of the work is done in Blender as part of the operator only, not the engine (Cycles). Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Bake Supported Passes: ----------------- Data Passes * Normal * UV * Diffuse/Glossy/Transmission/Subsurface/Emit Color Light Passes * AO * Combined * Shadow * Diffuse/Glossy/Transmission/Subsurface/Emit Direct/Indirect * Environment Review: D421 Reviewed by: Campbell Barton, Brecht van Lommel, Sergey Sharybin, Thomas Dinge Original design by Brecht van Lommel. The entire commit history can be found on the branch: bake-cycles
Diffstat (limited to 'intern/cycles/render/bake.h')
-rw-r--r--intern/cycles/render/bake.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/intern/cycles/render/bake.h b/intern/cycles/render/bake.h
new file mode 100644
index 00000000000..830a9513065
--- /dev/null
+++ b/intern/cycles/render/bake.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright 2011-2014 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License
+ */
+
+#ifndef __BAKE_H__
+#define __BAKE_H__
+
+#include "util_vector.h"
+#include "device.h"
+#include "scene.h"
+#include "session.h"
+
+CCL_NAMESPACE_BEGIN
+
+class BakeData {
+public:
+ BakeData(const int object, const int tri_offset, const int num_pixels);
+ ~BakeData();
+
+ void set(int i, int prim, float uv[2]);
+ int object();
+ int size();
+ uint4 data(int i);
+ bool is_valid(int i);
+
+private:
+ int m_object;
+ int m_tri_offset;
+ int m_num_pixels;
+ vector<int>m_primitive;
+ vector<float>m_u;
+ vector<float>m_v;
+};
+
+class BakeManager {
+public:
+ BakeManager();
+ ~BakeManager();
+
+ bool get_baking();
+ void set_baking(const bool value);
+
+ BakeData *init(const int object, const int tri_offset, const int num_pixels);
+
+ bool bake(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress, ShaderEvalType shader_type, BakeData *bake_data, float result[]);
+
+ void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
+ void device_free(Device *device, DeviceScene *dscene);
+
+ bool need_update;
+
+private:
+ BakeData *m_bake_data;
+ bool m_is_baking;
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __BAKE_H__ */
+