diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-05-13 12:21:00 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-05-13 12:22:18 +0300 |
commit | 0903ee6ce26d10c79f31c523aca568ad05da576d (patch) | |
tree | 3253dfa67b530e6c980736db0a4b1c583361eac3 /intern/cycles/render/buffers.cpp | |
parent | 958d613f6681bd9463bcc60ecd1d7ad52407a9f0 (diff) |
Cycles: Scale debug pass with number of samples
This way it's easier to compare different renders together without
worrying about scale too much.
Diffstat (limited to 'intern/cycles/render/buffers.cpp')
-rw-r--r-- | intern/cycles/render/buffers.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp index 0d62c1b72de..558f5e59342 100644 --- a/intern/cycles/render/buffers.cpp +++ b/intern/cycles/render/buffers.cpp @@ -194,13 +194,13 @@ bool RenderBuffers::get_pass_rect(PassType type, float exposure, int sample, int else if(type == PASS_BVH_TRAVERSAL_STEPS) { for(int i = 0; i < size; i++, in += pass_stride, pixels++) { float f = *in; - pixels[0] = f; + pixels[0] = f*scale; } } else if(type == PASS_RAY_BOUNCES) { for(int i = 0; i < size; i++, in += pass_stride, pixels++) { float f = *in; - pixels[0] = f; + pixels[0] = f*scale; } } #endif |