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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-09-27 04:53:03 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-04 22:11:14 +0300
commit5bb677e592fd5902600f41653a2d56b4d9ae8c56 (patch)
tree0b03c1e67ec400df23e7ec45ca7e0cc63c1c5ddd /intern/cycles/render/buffers.h
parent12f453820514e9478afdda0acf4c4fb1eac11e1c (diff)
Code refactor: zero render buffers outside of kernel.
This was originally done with the first sample in the kernel for better performance, but it doesn't work anymore with atomics. Any benefit was very minor anyway, too small to measure it seems.
Diffstat (limited to 'intern/cycles/render/buffers.h')
-rw-r--r--intern/cycles/render/buffers.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/buffers.h b/intern/cycles/render/buffers.h
index 552dabe178a..2780fc8a68d 100644
--- a/intern/cycles/render/buffers.h
+++ b/intern/cycles/render/buffers.h
@@ -81,6 +81,7 @@ public:
~RenderBuffers();
void reset(Device *device, BufferParams& params);
+ void zero(Device *device);
bool copy_from_device(Device *from_device = NULL);
bool get_pass_rect(PassType type, float exposure, int sample, int components, float *pixels);