diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-09-04 17:29:07 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-09-04 17:29:07 +0400 |
commit | adea12cb01e4c4f18f345dfbbf49e9e622192e4e (patch) | |
tree | b43018344c696e4d59437fabc7f17f5b9d6a8e80 /intern/cycles/render/buffers.h | |
parent | 68563134d4800be4eb46aa6b598fd719cdaf2980 (diff) |
Cycles: merge of changes from tomato branch.
Regular rendering now works tiled, and supports save buffers to save memory
during render and cache render results.
Brick texture node by Thomas.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures#Brick_Texture
Image texture Blended Box Mapping.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures#Image_Texture
http://mango.blender.org/production/blended_box/
Various bug fixes by Sergey and Campbell.
* Fix for reading freed memory in some node setups.
* Fix incorrect memory read when synchronizing mesh motion.
* Fix crash appearing when direct light usage is different on different layers.
* Fix for vector pass gives wrong result in some circumstances.
* Fix for wrong resolution used for rendering Render Layer node.
* Option to cancel rendering when doing initial synchronization.
* No more texture limit when using CPU render.
* Many fixes for new tiled rendering.
Diffstat (limited to 'intern/cycles/render/buffers.h')
-rw-r--r-- | intern/cycles/render/buffers.h | 29 |
1 files changed, 24 insertions, 5 deletions
diff --git a/intern/cycles/render/buffers.h b/intern/cycles/render/buffers.h index 78712ed89ef..ee0d78a1cd8 100644 --- a/intern/cycles/render/buffers.h +++ b/intern/cycles/render/buffers.h @@ -67,12 +67,11 @@ class RenderBuffers { public: /* buffer parameters */ BufferParams params; + /* float buffer */ device_vector<float> buffer; /* random number generator state */ device_vector<uint> rng_state; - /* mutex, must be locked manually by callers */ - thread_mutex mutex; RenderBuffers(Device *device); ~RenderBuffers(); @@ -80,7 +79,7 @@ public: void reset(Device *device, BufferParams& params); bool copy_from_device(); - bool get_pass(PassType type, float exposure, int sample, int components, float *pixels); + bool get_pass_rect(PassType type, float exposure, int sample, int components, float *pixels); protected: void device_free(); @@ -105,8 +104,6 @@ public: bool transparent; /* byte buffer for tonemapped result */ device_vector<uchar4> rgba; - /* mutex, must be locked manually by callers */ - thread_mutex mutex; DisplayBuffer(Device *device); ~DisplayBuffer(); @@ -124,6 +121,28 @@ protected: Device *device; }; +/* Render Tile + * Rendering task on a buffer */ + +class RenderTile { +public: + int x, y, w, h; + int start_sample; + int num_samples; + int sample; + int resolution; + int offset; + int stride; + + device_ptr buffer; + device_ptr rng_state; + device_ptr rgba; + + RenderBuffers *buffers; + + RenderTile(); +}; + CCL_NAMESPACE_END #endif /* __BUFFERS_H__ */ |