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author | Mai Lavelle <mai.lavelle@gmail.com> | 2017-05-12 02:23:49 +0300 |
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committer | Mai Lavelle <mai.lavelle@gmail.com> | 2017-06-10 11:08:49 +0300 |
commit | eb293f59f2eb9847b8fd593ac2dde2781ac8ace1 (patch) | |
tree | 7a939dbac4abcb34e10b9c5e1ac2c9c09dcc9b36 /intern/cycles/render/camera.cpp | |
parent | 6238214159a4229ded91cd36d14c8e55ff427c28 (diff) |
Cycles: Pass all buffers to each kernel call for OpenCL
Technically not passing all buffers used by a kernel is undefined
behavior. We haven't had any issues with this so far on AMD or
Nvidia, but it's known to be a problem with Intel and we received
a report from AMD that this is a problem on newer hardware, so we
need to make this change at some point.
Unfortunately there a cost to being correct, about 5% for the
benchmark scenes. For low sample counts it's even worse, I've
seen up to 50% slowdown. For the latter case I think adjusting
tile updating logic can help, but not sure what that would look
like yet (it would be just a few lines change however).
Diffstat (limited to 'intern/cycles/render/camera.cpp')
0 files changed, 0 insertions, 0 deletions