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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-09-08 09:47:39 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-09-08 09:47:39 +0300 |
commit | 92d12ab38b6b643ac6264ed235eba4d16a97c1e2 (patch) | |
tree | 6b2443d5c57cf502106aff2fb37dbe73286e7420 /intern/cycles/render/camera.cpp | |
parent | 6b0544eaaf1cd08b43361d7b22500c6a29188560 (diff) |
Cycles: Correction to integrator's transparent shadows
It was possible that deleting transparent BSDF from shader wouldn't
disable transparent shadows in integrator when doing viewport render.
Diffstat (limited to 'intern/cycles/render/camera.cpp')
0 files changed, 0 insertions, 0 deletions