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authorSergey Sharybin <sergey.vfx@gmail.com>2014-10-03 01:46:31 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-10-03 10:55:31 +0400
commit527d049c5c2abc73f367814be43059787dfc3121 (patch)
tree152b16f15f51f3255cbe29d4dade34eb379f2827 /intern/cycles/render/camera.h
parent7dabfb2048958c60afccf353c21eca2f5c08bc4d (diff)
Cycles: Make camera-in-volume an official feature
This means it's no longer needed to enable experimental feature set in order to have proper camera in volume support. And this also means if there's something wrong going on, or if there's speed regression for cases when camera is obviously not in the volume -- this issues are to be reported and handled in the regular matter. Happy blending!
Diffstat (limited to 'intern/cycles/render/camera.h')
-rw-r--r--intern/cycles/render/camera.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h
index 3054137309d..788ae7b9bb6 100644
--- a/intern/cycles/render/camera.h
+++ b/intern/cycles/render/camera.h
@@ -102,13 +102,6 @@ public:
bool need_device_update;
int previous_need_motion;
- /* Camera in volume. */
- /* TODO(sergey): Get rid of this argument once
- * cameras in volume considered fast enough for
- * the regular kernel.
- */
- bool use_camera_in_volume;
-
/* functions */
Camera();
~Camera();