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authorStefan Werner <stefan.werner@tangent-animation.com>2018-10-28 12:37:41 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2018-10-28 12:37:41 +0300
commite58c6cf0c678849cf9c348a8df5e0ec24a6abd4d (patch)
tree7c6dc887ad93e87ad56c3d0c627265a99c7f1e7d /intern/cycles/render/coverage.h
parentc0b3e3daebd36a483e659d32e6517f2fb9b0e277 (diff)
Cycles: Added Cryptomatte output.
This allows for extra output passes that encode automatic object and material masks for the entire scene. It is an implementation of the Cryptomatte standard as introduced by Psyop. A good future extension would be to add a manifest to the export and to do plenty of testing to ensure that it is fully compatible with other renderers and compositing programs that use Cryptomatte. Internally, it adds the ability for Cycles to have several passes of the same type that are distinguished by their name. Differential Revision: https://developer.blender.org/D3538
Diffstat (limited to 'intern/cycles/render/coverage.h')
-rw-r--r--intern/cycles/render/coverage.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/intern/cycles/render/coverage.h b/intern/cycles/render/coverage.h
new file mode 100644
index 00000000000..16176ce4beb
--- /dev/null
+++ b/intern/cycles/render/coverage.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2018 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "render/buffers.h"
+#include "kernel/kernel_compat_cpu.h"
+#include "kernel/split/kernel_split_data.h"
+#include "kernel/kernel_globals.h"
+#include "util/util_map.h"
+#include "util/util_vector.h"
+
+#ifndef __COVERAGE_H__
+#define __COVERAGE_H__
+
+CCL_NAMESPACE_BEGIN
+
+class Coverage {
+public:
+ Coverage(KernelGlobals *kg_, RenderTile &tile_) : kg(kg_), tile(tile_) { }
+ void init_path_trace();
+ void init_pixel(int x, int y);
+ void finalize();
+private:
+ vector<CoverageMap>coverage_object;
+ vector<CoverageMap>coverage_material;
+ vector<CoverageMap>coverage_asset;
+ KernelGlobals *kg;
+ RenderTile &tile;
+ void finalize_buffer(vector<CoverageMap>&coverage, const int pass_offset);
+ void flatten_buffer(vector<CoverageMap>&coverage, const int pass_offset);
+ void sort_buffer(const int pass_offset);
+};
+
+
+CCL_NAMESPACE_END
+
+#endif /* __COVERAGE_H__ */