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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-06-07 16:45:26 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-06-07 16:45:26 +0400
commita604fb730dd62a2730a3a753adc057abb93296cb (patch)
treeba8733ea17c330407455404abbbc64717cc78f63 /intern/cycles/render/film.h
parentddee696bc76481846673f613344d85310ecf0524 (diff)
Cycles: mist pass added, with start/depth/falloff control. If the pass is
enabled in a render layer a Mist Pass panel will be shown in the world properties.
Diffstat (limited to 'intern/cycles/render/film.h')
-rw-r--r--intern/cycles/render/film.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/intern/cycles/render/film.h b/intern/cycles/render/film.h
index bc1619c3f2d..1df0e95a48a 100644
--- a/intern/cycles/render/film.h
+++ b/intern/cycles/render/film.h
@@ -57,6 +57,10 @@ public:
float filter_width;
size_t filter_table_offset;
+ float mist_start;
+ float mist_depth;
+ float mist_falloff;
+
bool need_update;
Film();