diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-01-25 21:23:52 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-01-25 21:23:52 +0400 |
commit | f99343d3b8676543e2bd6acd6ee2274c21b1b388 (patch) | |
tree | fd40cd33691a783f82cf877e774d1b3a64d91ed3 /intern/cycles/render/film.h | |
parent | 14f475fccad7158098ddecc285c617f990b2f8b5 (diff) |
Cycles: Render Passes
Currently supported passes:
* Combined, Z, Normal, Object Index, Material Index, Emission, Environment,
Diffuse/Glossy/Transmission x Direct/Indirect/Color
Not supported yet:
* UV, Vector, Mist
Only enabled for CPU devices at the moment, will do GPU tweaks tommorrow,
also for environment importance sampling.
Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Passes
Diffstat (limited to 'intern/cycles/render/film.h')
-rw-r--r-- | intern/cycles/render/film.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/intern/cycles/render/film.h b/intern/cycles/render/film.h index df24fad3725..511ad316460 100644 --- a/intern/cycles/render/film.h +++ b/intern/cycles/render/film.h @@ -20,6 +20,9 @@ #define __FILM_H__ #include "util_string.h" +#include "util_vector.h" + +#include "kernel_types.h" CCL_NAMESPACE_BEGIN @@ -27,9 +30,21 @@ class Device; class DeviceScene; class Scene; +class Pass { +public: + PassType type; + int components; + bool filter; + bool exposure; + + static void add(PassType type, vector<Pass>& passes); + static bool equals(const vector<Pass>& A, const vector<Pass>& B); +}; + class Film { public: float exposure; + vector<Pass> passes; bool need_update; Film(); |