Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2014-09-19 13:21:32 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-09-25 15:08:32 +0400
commitd165b1b266b9d19775ee73733b63824b8551aea6 (patch)
tree09ff334c725e519c8c3cd946b876b28e5675263c /intern/cycles/render/graph.h
parentb3d414cc216222e115924aa4d6b4ecf43f459d78 (diff)
Cycles: Add method to dump current shader graph to the graphiz file
This is rather useful to see how good optimization went and so. Currently uses quite simple notation: shader nodes are nodes on the graph, connects between graph nodes are named by the sockets names, so i.e. connection between BSDF and Mix would be named bsdf:closure1. Could be improved in the feature to draw fancier graph, but it's good enough already. Use in the following way: - To create graphix file call graph->dump_graph("graph.dot") - To visualize the grapf call: dot -Tpng graph.dot -o graph.png
Diffstat (limited to 'intern/cycles/render/graph.h')
-rw-r--r--intern/cycles/render/graph.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/render/graph.h b/intern/cycles/render/graph.h
index 7bfd51cdee3..7b95703d3aa 100644
--- a/intern/cycles/render/graph.h
+++ b/intern/cycles/render/graph.h
@@ -250,6 +250,8 @@ public:
void remove_unneeded_nodes();
void finalize(bool do_bump = false, bool do_osl = false);
+ void dump_graph(const char *filename);
+
protected:
typedef pair<ShaderNode* const, ShaderNode*> NodePair;