diff options
author | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:56:32 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:56:32 +0400 |
commit | 6d9720ef63c540d533207aded1114da862377d32 (patch) | |
tree | 88f248759d02759bc86ff81e8fca7f6a5addf20c /intern/cycles/render/graph.h | |
parent | 22dae3e6005d4360212c53e799a50c528ecf3cee (diff) |
Cycles / Blackbody to RGB node:
* Added a node to convert a temperature in Kelvin to an RGB color. This can be used e.g. for lights, to easily find the right color temperature.
= Some common temperatures =
Candle light: 1500 Kelvin
Sunset/Sunrise: 1850 Kelvin
Studio lamps: 3200 Kelvin
Horizon daylight: 5000 Kelvin
Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Blackbody
Thanks to Philipp Oeser (lichtwerk), who essentially contributed to this with a patch! :)
This is part of my GSoC 2013 project. SVN merge of r57424, r57487, r57507, r57525, r58253 and r58774
Diffstat (limited to 'intern/cycles/render/graph.h')
-rw-r--r-- | intern/cycles/render/graph.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/graph.h b/intern/cycles/render/graph.h index 90e4760ba1c..da8ed987346 100644 --- a/intern/cycles/render/graph.h +++ b/intern/cycles/render/graph.h @@ -189,6 +189,7 @@ public: virtual bool has_surface_emission() { return false; } virtual bool has_surface_transparent() { return false; } virtual bool has_surface_bssrdf() { return false; } + virtual bool has_converter_blackbody() { return false; } vector<ShaderInput*> inputs; vector<ShaderOutput*> outputs; |