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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-12 20:01:37 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-12 20:01:37 +0400
commit4c3b94fdbd9376c9ded785ce8d2eba88b280d149 (patch)
treeb0afb4d6fb14405748c68fe744b42a9a9d88d49b /intern/cycles/render/graph.h
parentaff03aa7780e4a7d0dafd06f6e1ed3b3cdb90b5b (diff)
Cycles: image texture node now uses UV as default texture coordinate,
instead of generated.
Diffstat (limited to 'intern/cycles/render/graph.h')
-rw-r--r--intern/cycles/render/graph.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/render/graph.h b/intern/cycles/render/graph.h
index a79a68da358..2a2df5e1377 100644
--- a/intern/cycles/render/graph.h
+++ b/intern/cycles/render/graph.h
@@ -96,7 +96,8 @@ protected:
class ShaderInput {
public:
enum DefaultValue {
- TEXTURE_COORDINATE,
+ TEXTURE_GENERATED,
+ TEXTURE_UV,
INCOMING,
NORMAL,
POSITION,