diff options
author | Thomas Dinges <blender@dingto.org> | 2013-12-14 18:06:18 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-12-14 18:07:46 +0400 |
commit | 1bebdc9ad0b6174a9aee243ad37fcc20db23791c (patch) | |
tree | b8c9c490da71d935792e7a591cd24743c59b0db0 /intern/cycles/render/image.cpp | |
parent | 5fdfa6d47542db32426ac080f071a1fd751e05a7 (diff) |
Fix T37264: cycles CPU render had limited number of float images, bumped to 1024.
GPU is still limited to 5, but there's no good reason for the CPU to be limited.
Diffstat (limited to 'intern/cycles/render/image.cpp')
-rw-r--r-- | intern/cycles/render/image.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index dcb28455e4a..91aae6f3ec3 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -170,7 +170,7 @@ int ImageManager::add_image(const string& filename, void *builtin_data, bool ani if(slot == float_images.size()) { /* max images limit reached */ - if(float_images.size() == TEX_NUM_FLOAT_IMAGES) { + if(float_images.size() == tex_num_float_images) { printf("ImageManager::add_image: float image limit reached %d, skipping '%s'\n", tex_num_float_images, filename.c_str()); return -1; |