diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-10-21 02:09:59 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-10-24 02:25:19 +0300 |
commit | 070a668d04844610059aaedc80c49e9038fd1779 (patch) | |
tree | cad5c64972e45b4ee19cc8e11cdd9adedd7a2f08 /intern/cycles/render/image.cpp | |
parent | aa8b4c5d8124c0379eeee9eacd1a0887a573d7d7 (diff) |
Code refactor: move more memory allocation logic into device API.
* Remove tex_* and pixels_* functions, replace by mem_*.
* Add MEM_TEXTURE and MEM_PIXELS as memory types recognized by devices.
* No longer create device_memory and call mem_* directly, always go
through device_only_memory, device_vector and device_pixels.
Diffstat (limited to 'intern/cycles/render/image.cpp')
-rw-r--r-- | intern/cycles/render/image.cpp | 82 |
1 files changed, 57 insertions, 25 deletions
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index e7f5ff002b7..625901ff258 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -532,7 +532,8 @@ bool ImageManager::file_load_image(Image *img, pixels = &pixels_storage[0]; } else { - pixels = (StorageType*)tex_img.resize(width, height, depth); + thread_scoped_lock device_lock(device_mutex); + pixels = (StorageType*)tex_img.alloc(width, height, depth); } if(pixels == NULL) { /* Could be that we've run out of memory. */ @@ -686,9 +687,16 @@ bool ImageManager::file_load_image(Image *img, scale_factor, &scaled_pixels, &scaled_width, &scaled_height, &scaled_depth); - StorageType *texture_pixels = (StorageType*)tex_img.resize(scaled_width, - scaled_height, - scaled_depth); + + StorageType *texture_pixels; + + { + thread_scoped_lock device_lock(device_mutex); + texture_pixels = (StorageType*)tex_img.alloc(scaled_width, + scaled_height, + scaled_depth); + } + memcpy(texture_pixels, &scaled_pixels[0], scaled_pixels.size() * sizeof(StorageType)); @@ -722,14 +730,14 @@ void ImageManager::device_load_image(Device *device, /* Free previous texture in slot. */ if(img->mem) { thread_scoped_lock device_lock(device_mutex); - device->tex_free(*img->mem); delete img->mem; img->mem = NULL; } /* Create new texture. */ if(type == IMAGE_DATA_TYPE_FLOAT4) { - device_vector<float4> *tex_img = new device_vector<float4>(device, name.c_str()); + device_vector<float4> *tex_img + = new device_vector<float4>(device, name.c_str(), MEM_TEXTURE); if(!file_load_image<TypeDesc::FLOAT, float>(img, type, @@ -737,7 +745,7 @@ void ImageManager::device_load_image(Device *device, *tex_img)) { /* on failure to load, we set a 1x1 pixels pink image */ - float *pixels = (float*)tex_img->resize(1, 1); + float *pixels = (float*)tex_img->alloc(1, 1); pixels[0] = TEX_IMAGE_MISSING_R; pixels[1] = TEX_IMAGE_MISSING_G; @@ -746,9 +754,15 @@ void ImageManager::device_load_image(Device *device, } img->mem = tex_img; + img->mem->interpolation = img->interpolation; + img->mem->extension = img->extension; + + thread_scoped_lock device_lock(device_mutex); + tex_img->copy_to_device(); } else if(type == IMAGE_DATA_TYPE_FLOAT) { - device_vector<float> *tex_img = new device_vector<float>(device, name.c_str()); + device_vector<float> *tex_img + = new device_vector<float>(device, name.c_str(), MEM_TEXTURE); if(!file_load_image<TypeDesc::FLOAT, float>(img, type, @@ -756,15 +770,21 @@ void ImageManager::device_load_image(Device *device, *tex_img)) { /* on failure to load, we set a 1x1 pixels pink image */ - float *pixels = (float*)tex_img->resize(1, 1); + float *pixels = (float*)tex_img->alloc(1, 1); pixels[0] = TEX_IMAGE_MISSING_R; } img->mem = tex_img; + img->mem->interpolation = img->interpolation; + img->mem->extension = img->extension; + + thread_scoped_lock device_lock(device_mutex); + tex_img->copy_to_device(); } else if(type == IMAGE_DATA_TYPE_BYTE4) { - device_vector<uchar4> *tex_img = new device_vector<uchar4>(device, name.c_str()); + device_vector<uchar4> *tex_img + = new device_vector<uchar4>(device, name.c_str(), MEM_TEXTURE); if(!file_load_image<TypeDesc::UINT8, uchar>(img, type, @@ -772,7 +792,7 @@ void ImageManager::device_load_image(Device *device, *tex_img)) { /* on failure to load, we set a 1x1 pixels pink image */ - uchar *pixels = (uchar*)tex_img->resize(1, 1); + uchar *pixels = (uchar*)tex_img->alloc(1, 1); pixels[0] = (TEX_IMAGE_MISSING_R * 255); pixels[1] = (TEX_IMAGE_MISSING_G * 255); @@ -781,31 +801,43 @@ void ImageManager::device_load_image(Device *device, } img->mem = tex_img; + img->mem->interpolation = img->interpolation; + img->mem->extension = img->extension; + + thread_scoped_lock device_lock(device_mutex); + tex_img->copy_to_device(); } else if(type == IMAGE_DATA_TYPE_BYTE) { - device_vector<uchar> *tex_img = new device_vector<uchar>(device, name.c_str()); + device_vector<uchar> *tex_img + = new device_vector<uchar>(device, name.c_str(), MEM_TEXTURE); if(!file_load_image<TypeDesc::UINT8, uchar>(img, type, texture_limit, *tex_img)) { /* on failure to load, we set a 1x1 pixels pink image */ - uchar *pixels = (uchar*)tex_img->resize(1, 1); + uchar *pixels = (uchar*)tex_img->alloc(1, 1); pixels[0] = (TEX_IMAGE_MISSING_R * 255); } img->mem = tex_img; + img->mem->interpolation = img->interpolation; + img->mem->extension = img->extension; + + thread_scoped_lock device_lock(device_mutex); + tex_img->copy_to_device(); } else if(type == IMAGE_DATA_TYPE_HALF4) { - device_vector<half4> *tex_img = new device_vector<half4>(device, name.c_str()); + device_vector<half4> *tex_img + = new device_vector<half4>(device, name.c_str(), MEM_TEXTURE); if(!file_load_image<TypeDesc::HALF, half>(img, type, texture_limit, *tex_img)) { /* on failure to load, we set a 1x1 pixels pink image */ - half *pixels = (half*)tex_img->resize(1, 1); + half *pixels = (half*)tex_img->alloc(1, 1); pixels[0] = TEX_IMAGE_MISSING_R; pixels[1] = TEX_IMAGE_MISSING_G; @@ -814,37 +846,38 @@ void ImageManager::device_load_image(Device *device, } img->mem = tex_img; + img->mem->interpolation = img->interpolation; + img->mem->extension = img->extension; + + thread_scoped_lock device_lock(device_mutex); + tex_img->copy_to_device(); } else if(type == IMAGE_DATA_TYPE_HALF) { - device_vector<half> *tex_img = new device_vector<half>(device, name.c_str()); + device_vector<half> *tex_img + = new device_vector<half>(device, name.c_str(), MEM_TEXTURE); if(!file_load_image<TypeDesc::HALF, half>(img, type, texture_limit, *tex_img)) { /* on failure to load, we set a 1x1 pixels pink image */ - half *pixels = (half*)tex_img->resize(1, 1); + half *pixels = (half*)tex_img->alloc(1, 1); pixels[0] = TEX_IMAGE_MISSING_R; } img->mem = tex_img; - } - - /* Copy to device. */ - if(img->mem) { img->mem->interpolation = img->interpolation; img->mem->extension = img->extension; thread_scoped_lock device_lock(device_mutex); - device->tex_alloc(*img->mem); + tex_img->copy_to_device(); } - img->need_load = false; } -void ImageManager::device_free_image(Device *device, ImageDataType type, int slot) +void ImageManager::device_free_image(Device *, ImageDataType type, int slot) { Image *img = images[type][slot]; @@ -858,7 +891,6 @@ void ImageManager::device_free_image(Device *device, ImageDataType type, int slo if(img->mem) { thread_scoped_lock device_lock(device_mutex); - device->tex_free(*img->mem); delete img->mem; } |