Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2012-07-31 19:28:36 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-07-31 19:28:36 +0400
commit8dc3d4e3fdb4e33e52699d615af4a3a65a92c776 (patch)
tree7f9c7d55cbd727adcfb4ca46f44c4ef352d58916 /intern/cycles/render/image.cpp
parent314e26c02c8e08ccb6cd0f9fcf6cb5b22d9a18a1 (diff)
Remove "Loading byte/float" debug messages. They were added at the time
we've been looking into texture limit for Mango and it's not needed now. Anyway, this prints didn't cover all the cases when images were loading.
Diffstat (limited to 'intern/cycles/render/image.cpp')
-rw-r--r--intern/cycles/render/image.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index e2c760f0114..1af0972ecf9 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -235,8 +235,6 @@ bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
return false;
}
- printf("loading byte image: '%s' %dx%d\n", img->filename.c_str(), width, height);
-
/* read RGBA pixels */
uchar *pixels = (uchar*)tex_img.resize(width, height);
int scanlinesize = width*components*sizeof(uchar);
@@ -299,8 +297,6 @@ bool ImageManager::file_load_float_image(Image *img, device_vector<float4>& tex_
return false;
}
- printf("loading float image: '%s' %dx%d\n", img->filename.c_str(), width, height);
-
/* read RGBA pixels */
float *pixels = (float*)tex_img.resize(width, height);
int scanlinesize = width*components*sizeof(float);