diff options
author | Thomas Dinges <blender@dingto.org> | 2014-06-14 01:40:39 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2014-06-14 01:40:54 +0400 |
commit | 0ce3a755f83b047f49f78da1729a73b56b9c9d55 (patch) | |
tree | 2223b355e1c994db2225cdf85860d9d9e652fb35 /intern/cycles/render/image.h | |
parent | 7e205836884e892995105518791ab49816da37ef (diff) |
Cycles: Add support for uchar4 attributes.
* Added support for uchar4 attributes to Cycles' attribute system.
* This is used for Vertex Colors now, which saves some memory (4 unsigned characters, instead of 4 floats).
* GPU Texture Limit on sm_20 and sm_21 decreased from 95 to 94, because we need a new texture for the uchar4 attributes. This is no problem for sm_30 or newer.
Part of my GSoC 2014.
Diffstat (limited to 'intern/cycles/render/image.h')
-rw-r--r-- | intern/cycles/render/image.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h index 8abf2a33d74..3eacfa7beed 100644 --- a/intern/cycles/render/image.h +++ b/intern/cycles/render/image.h @@ -29,7 +29,7 @@ CCL_NAMESPACE_BEGIN /* generic */ -#define TEX_NUM_IMAGES 95 +#define TEX_NUM_IMAGES 94 #define TEX_IMAGE_BYTE_START TEX_NUM_FLOAT_IMAGES /* extended gpu */ |