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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:48 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:48 +0400
commita2e4ebd36a319dc18f362b1f75863b8ee93eed7d (patch)
treebcf041e53375766661de3d0a199930369b3d1466 /intern/cycles/render/image.h
parent07d1fba3676c950b0cc3ab1dfb1f2de614c62697 (diff)
Cycles code internals: add CPU kernel support for 3D image textures.
Diffstat (limited to 'intern/cycles/render/image.h')
-rw-r--r--intern/cycles/render/image.h16
1 files changed, 9 insertions, 7 deletions
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index 85b6b512bae..a52ab2853b9 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -50,6 +50,7 @@ public:
~ImageManager();
int add_image(const string& filename, void *builtin_data, bool animated, bool& is_float, bool& is_linear, InterpolationType interpolation);
+ void remove_image(int slot);
void remove_image(const string& filename, void *builtin_data, InterpolationType interpolation);
bool is_float_image(const string& filename, void *builtin_data, bool& is_linear);
@@ -63,15 +64,9 @@ public:
bool need_update;
- boost::function<void(const string &filename, void *data, bool &is_float, int &width, int &height, int &channels)> builtin_image_info_cb;
+ boost::function<void(const string &filename, void *data, bool &is_float, int &width, int &height, int &depth, int &channels)> builtin_image_info_cb;
boost::function<bool(const string &filename, void *data, unsigned char *pixels)> builtin_image_pixels_cb;
boost::function<bool(const string &filename, void *data, float *pixels)> builtin_image_float_pixels_cb;
-private:
- int tex_num_images;
- int tex_num_float_images;
- int tex_image_byte_start;
- thread_mutex device_mutex;
- int animation_frame;
struct Image {
string filename;
@@ -84,6 +79,13 @@ private:
int users;
};
+private:
+ int tex_num_images;
+ int tex_num_float_images;
+ int tex_image_byte_start;
+ thread_mutex device_mutex;
+ int animation_frame;
+
vector<Image*> images;
vector<Image*> float_images;
void *osl_texture_system;