diff options
author | Brecht Van Lommel <brecht> | 2020-03-07 16:38:52 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-03-18 13:23:05 +0300 |
commit | 1162ba206dd7792414d3ae716877ba1383de8dab (patch) | |
tree | 3b243a7c33dfbbc6414e96a4df6b37ddc47531cd /intern/cycles/render/integrator.cpp | |
parent | 9d20f170c7c07ac38e86130de591ae98e9c0cf80 (diff) |
Cycles: change volume step size controls, auto adjust based on voxel size
By default it will now set the step size to the voxel size for smoke and
volume objects, and 1/10th the bounding box for procedural volume shaders.
New settings are:
* Scene render/preview step rate: to globally adjust detail and performance
* Material step rate: multiplied with auto detected per-object step size
* World step size: distance to steo for world shader
Differential Revision: https://developer.blender.org/D1777
Diffstat (limited to 'intern/cycles/render/integrator.cpp')
-rw-r--r-- | intern/cycles/render/integrator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/render/integrator.cpp b/intern/cycles/render/integrator.cpp index ee1aa5988bf..d856f7a300f 100644 --- a/intern/cycles/render/integrator.cpp +++ b/intern/cycles/render/integrator.cpp @@ -50,7 +50,7 @@ NODE_DEFINE(Integrator) SOCKET_INT(ao_bounces, "AO Bounces", 0); SOCKET_INT(volume_max_steps, "Volume Max Steps", 1024); - SOCKET_FLOAT(volume_step_size, "Volume Step Size", 0.1f); + SOCKET_FLOAT(volume_step_rate, "Volume Step Rate", 1.0f); SOCKET_BOOLEAN(caustics_reflective, "Reflective Caustics", true); SOCKET_BOOLEAN(caustics_refractive, "Refractive Caustics", true); @@ -143,7 +143,7 @@ void Integrator::device_update(Device *device, DeviceScene *dscene, Scene *scene } kintegrator->volume_max_steps = volume_max_steps; - kintegrator->volume_step_size = volume_step_size; + kintegrator->volume_step_rate = volume_step_rate; kintegrator->caustics_reflective = caustics_reflective; kintegrator->caustics_refractive = caustics_refractive; |