diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /intern/cycles/render/integrator.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'intern/cycles/render/integrator.h')
-rw-r--r-- | intern/cycles/render/integrator.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/intern/cycles/render/integrator.h b/intern/cycles/render/integrator.h index da4e61d8153..6acc68a7402 100644 --- a/intern/cycles/render/integrator.h +++ b/intern/cycles/render/integrator.h @@ -28,74 +28,74 @@ class DeviceScene; class Scene; class Integrator : public Node { -public: - NODE_DECLARE + public: + NODE_DECLARE - int max_bounce; + int max_bounce; - int max_diffuse_bounce; - int max_glossy_bounce; - int max_transmission_bounce; - int max_volume_bounce; + int max_diffuse_bounce; + int max_glossy_bounce; + int max_transmission_bounce; + int max_volume_bounce; - int transparent_max_bounce; + int transparent_max_bounce; - int ao_bounces; + int ao_bounces; - int volume_max_steps; - float volume_step_size; + int volume_max_steps; + float volume_step_size; - bool caustics_reflective; - bool caustics_refractive; - float filter_glossy; + bool caustics_reflective; + bool caustics_refractive; + float filter_glossy; - int seed; + int seed; - float sample_clamp_direct; - float sample_clamp_indirect; - bool motion_blur; + float sample_clamp_direct; + float sample_clamp_indirect; + bool motion_blur; - /* Maximum number of samples, beyond which we are likely to run into - * precision issues for sampling patterns. */ - static const int MAX_SAMPLES = (1 << 24); + /* Maximum number of samples, beyond which we are likely to run into + * precision issues for sampling patterns. */ + static const int MAX_SAMPLES = (1 << 24); - int aa_samples; - int diffuse_samples; - int glossy_samples; - int transmission_samples; - int ao_samples; - int mesh_light_samples; - int subsurface_samples; - int volume_samples; - int start_sample; + int aa_samples; + int diffuse_samples; + int glossy_samples; + int transmission_samples; + int ao_samples; + int mesh_light_samples; + int subsurface_samples; + int volume_samples; + int start_sample; - bool sample_all_lights_direct; - bool sample_all_lights_indirect; - float light_sampling_threshold; + bool sample_all_lights_direct; + bool sample_all_lights_indirect; + float light_sampling_threshold; - enum Method { - BRANCHED_PATH = 0, - PATH = 1, + enum Method { + BRANCHED_PATH = 0, + PATH = 1, - NUM_METHODS, - }; + NUM_METHODS, + }; - Method method; + Method method; - SamplingPattern sampling_pattern; + SamplingPattern sampling_pattern; - bool need_update; + bool need_update; - Integrator(); - ~Integrator(); + Integrator(); + ~Integrator(); - void device_update(Device *device, DeviceScene *dscene, Scene *scene); - void device_free(Device *device, DeviceScene *dscene); + void device_update(Device *device, DeviceScene *dscene, Scene *scene); + void device_free(Device *device, DeviceScene *dscene); - bool modified(const Integrator& integrator); - void tag_update(Scene *scene); + bool modified(const Integrator &integrator); + void tag_update(Scene *scene); }; CCL_NAMESPACE_END -#endif /* __INTEGRATOR_H__ */ +#endif /* __INTEGRATOR_H__ */ |