diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-08-17 18:48:53 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-08-17 18:57:29 +0300 |
commit | 2b896fc48165be96855bd6d8067ae46c32d049a3 (patch) | |
tree | f44126a8f437c98de07e3f4506d1dc7c09ab742e /intern/cycles/render/light.cpp | |
parent | c7a7a38b653a3587302a000355159784decee4a6 (diff) |
Fix T79052: Cycles new sky texture fails with sun size zero
Clamp to a minimum angle to avoid precision issues.
Diffstat (limited to 'intern/cycles/render/light.cpp')
-rw-r--r-- | intern/cycles/render/light.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 183c02cb6b9..567a53afc98 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -634,7 +634,7 @@ void LightManager::device_update_background(Device *device, sun_direction = transform_direction(&sky_transform, sun_direction); /* Pack sun direction and size. */ - float half_angle = sky->sun_size * 0.5f; + float half_angle = sky->get_sun_size() * 0.5f; kbackground->sun = make_float4( sun_direction.x, sun_direction.y, sun_direction.z, half_angle); |