Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKévin Dietrich <kevin.dietrich@mailoo.org>2021-01-22 17:01:26 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2021-01-22 18:08:25 +0300
commitbbe6d44928235cd4a5cfbeaf1a1de78ed861bb92 (patch)
treec3a8653dfdf38029caebfd9978ea4644535bae3d /intern/cycles/render/light.cpp
parent131a758b6f88a2be816e9351d216bcfb9c965c4b (diff)
Cycles: optimize device updates
This optimizes device updates (during user edits or frame changes in the viewport) by avoiding unnecessary computations. To achieve this, we use a combination of the sockets' update flags as well as some new flags passed to the various managers when tagging for an update to tell exactly what the tagging is for (e.g. shader was modified, object was removed, etc.). Besides avoiding recomputations, we also avoid resending to the devices unmodified data arrays, thus reducing bandwidth usage. For OptiX and Embree, BVH packing was also multithreaded. The performance improvements may vary depending on the used device (CPU or GPU), and the content of the scene. Simple scenes (e.g. with no adaptive subdivision or volumes) rendered using OptiX will benefit from this work the most. On average, for a variety of animated scenes, this gives a 3x speedup. Reviewed By: #cycles, brecht Maniphest Tasks: T79174 Differential Revision: https://developer.blender.org/D9555
Diffstat (limited to 'intern/cycles/render/light.cpp')
-rw-r--r--intern/cycles/render/light.cpp27
1 files changed, 18 insertions, 9 deletions
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 2bde3242b26..6e9dea564c2 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -162,7 +162,9 @@ Light::Light() : Node(node_type)
void Light::tag_update(Scene *scene)
{
- scene->light_manager->need_update = is_modified();
+ if (is_modified()) {
+ scene->light_manager->tag_update(scene, LightManager::LIGHT_MODIFIED);
+ }
}
bool Light::has_contribution(Scene *scene)
@@ -183,7 +185,7 @@ bool Light::has_contribution(Scene *scene)
LightManager::LightManager()
{
- need_update = true;
+ update_flags = UPDATE_ALL;
need_update_background = true;
use_light_visibility = false;
last_background_enabled = false;
@@ -962,7 +964,7 @@ void LightManager::device_update(Device *device,
Scene *scene,
Progress &progress)
{
- if (!need_update)
+ if (!need_update())
return;
scoped_callback_timer timer([scene](double time) {
@@ -1000,7 +1002,7 @@ void LightManager::device_update(Device *device,
scene->film->set_use_light_visibility(use_light_visibility);
- need_update = false;
+ update_flags = UPDATE_NONE;
need_update_background = false;
}
@@ -1015,9 +1017,14 @@ void LightManager::device_free(Device *, DeviceScene *dscene, const bool free_ba
dscene->ies_lights.free();
}
-void LightManager::tag_update(Scene * /*scene*/)
+void LightManager::tag_update(Scene * /*scene*/, uint32_t flag)
+{
+ update_flags |= flag;
+}
+
+bool LightManager::need_update() const
{
- need_update = true;
+ return update_flags != UPDATE_NONE;
}
int LightManager::add_ies_from_file(const string &filename)
@@ -1063,7 +1070,7 @@ int LightManager::add_ies(const string &content)
ies_slots[slot]->users = 1;
ies_slots[slot]->hash = hash;
- need_update = true;
+ update_flags = UPDATE_ALL;
need_update_background = true;
return slot;
@@ -1082,8 +1089,10 @@ void LightManager::remove_ies(int slot)
ies_slots[slot]->users--;
/* If the slot has no more users, update the device to remove it. */
- need_update |= (ies_slots[slot]->users == 0);
- need_update_background |= need_update;
+ if (ies_slots[slot]->users == 0) {
+ update_flags |= UPDATE_ALL;
+ need_update_background = true;
+ }
}
void LightManager::device_update_ies(DeviceScene *dscene)