diff options
author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2020-10-02 00:16:01 +0300 |
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committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2020-10-02 00:21:11 +0300 |
commit | edd1164575feefda103c73119a98cbd994e53141 (patch) | |
tree | ae69e078944ba7f27ffbce6209e4eef6e17fca88 /intern/cycles/render/light.cpp | |
parent | 342bdbc1769fa31c734d7c38ab67be3428c9d234 (diff) |
Cycles: add time statistics to scene update
Gathers information for time spent in the various managers or object (Film, Camera, etc.) being updated in Scene::device_update.
The stats include the total time spent in the device_update methods as well as time spent in subroutines (e.g. bvh build, displacement, etc.).
This does not qualify as a full blown profiler, but is useful to identify potential bottleneck areas.
The stats can be enabled and printed by passing `--cycles-print-stats` on the command line to Cycles, or `-- --cycles-print-stats` to Blender.
Reviewed By: brecht
Maniphest Tasks: T79174
Differential Revision: https://developer.blender.org/D8596
Diffstat (limited to 'intern/cycles/render/light.cpp')
-rw-r--r-- | intern/cycles/render/light.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 5f586f98b13..100530ffba6 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -25,6 +25,7 @@ #include "render/object.h" #include "render/scene.h" #include "render/shader.h" +#include "render/stats.h" #include "util/util_foreach.h" #include "util/util_hash.h" @@ -961,6 +962,12 @@ void LightManager::device_update(Device *device, if (!need_update) return; + scoped_callback_timer timer([scene](double time) { + if (scene->update_stats) { + scene->update_stats->light.times.add_entry({"device_update", time}); + } + }); + VLOG(1) << "Total " << scene->lights.size() << " lights."; /* Detect which lights are enabled, also determins if we need to update the background. */ |