diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-14 15:50:03 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2016-06-08 22:45:40 +0300 |
commit | 64c9b93513b4f3e8a3c3ed19fe6fa8176334446a (patch) | |
tree | 70558c3cfbfde40e727c5a414d7660e668c83d2e /intern/cycles/render/light.h | |
parent | 40453dbca1ee07dc1ecc4a8ad148b8c20e622270 (diff) |
Code refactor: use shader pointers rather than shader indexes.
Diffstat (limited to 'intern/cycles/render/light.h')
-rw-r--r-- | intern/cycles/render/light.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/render/light.h b/intern/cycles/render/light.h index 15038d0a920..24ca0157eba 100644 --- a/intern/cycles/render/light.h +++ b/intern/cycles/render/light.h @@ -27,6 +27,7 @@ CCL_NAMESPACE_BEGIN class Device; class DeviceScene; class Progress; +class Shader; class Scene; class Light { @@ -59,7 +60,7 @@ public: bool is_portal; bool is_enabled; - int shader; + Shader *shader; int samples; int max_bounces; |