diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-28 00:37:24 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-28 00:37:24 +0400 |
commit | cdee3435c67abebb633cb09410c4a87d42ff61e3 (patch) | |
tree | 9647e36a3661caab918e7726a5971b58b444d403 /intern/cycles/render/light.h | |
parent | 136d27b350355232ebe4d0a13427777445334b05 (diff) |
Cycles: internal changes that should have no effect on user level yet, added
shader flags for various purposes, and some code for light types other than
points.
Diffstat (limited to 'intern/cycles/render/light.h')
-rw-r--r-- | intern/cycles/render/light.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/intern/cycles/render/light.h b/intern/cycles/render/light.h index dbc333260ee..19cbcb55386 100644 --- a/intern/cycles/render/light.h +++ b/intern/cycles/render/light.h @@ -19,6 +19,8 @@ #ifndef __LIGHT_H__ #define __LIGHT_H__ +#include "kernel_types.h" + #include "util_types.h" #include "util_vector.h" @@ -33,8 +35,19 @@ class Light { public: Light(); + LightType type; float3 co; - float radius; /* not implemented yet */ + + float3 dir; + float size; + + float3 axisu; + float sizeu; + float3 axisv; + float sizev; + + bool cast_shadow; + int shader; void tag_update(Scene *scene); |