diff options
author | Schoen <schoepas@deher1m1598.emea.adsint.biz> | 2017-04-03 08:52:05 +0300 |
---|---|---|
committer | Schoen <schoepas@deher1m1598.emea.adsint.biz> | 2017-04-03 09:47:02 +0300 |
commit | 90778901c9ea1e16d5907981e91bceba25ff207d (patch) | |
tree | 00bf16ee403c3ab1b507a5ec90b098a22e050f7c /intern/cycles/render/mesh.cpp | |
parent | 76eebd9379a5dad519ff01cf215fbe3db6de931e (diff) | |
parent | 3bf0026bec6f839ae0f7c40bde845299ce22e8de (diff) |
Merge branch 'master' into cycles_disney_brdfcycles_disney_brdf
Diffstat (limited to 'intern/cycles/render/mesh.cpp')
-rw-r--r-- | intern/cycles/render/mesh.cpp | 53 |
1 files changed, 30 insertions, 23 deletions
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp index c42b32919d4..a4dc06c4345 100644 --- a/intern/cycles/render/mesh.cpp +++ b/intern/cycles/render/mesh.cpp @@ -14,29 +14,29 @@ * limitations under the License. */ -#include "bvh.h" -#include "bvh_build.h" - -#include "camera.h" -#include "curves.h" -#include "device.h" -#include "graph.h" -#include "shader.h" -#include "light.h" -#include "mesh.h" -#include "nodes.h" -#include "object.h" -#include "scene.h" - -#include "osl_globals.h" - -#include "subd_split.h" -#include "subd_patch_table.h" - -#include "util_foreach.h" -#include "util_logging.h" -#include "util_progress.h" -#include "util_set.h" +#include "bvh/bvh.h" +#include "bvh/bvh_build.h" + +#include "render/camera.h" +#include "render/curves.h" +#include "device/device.h" +#include "render/graph.h" +#include "render/shader.h" +#include "render/light.h" +#include "render/mesh.h" +#include "render/nodes.h" +#include "render/object.h" +#include "render/scene.h" + +#include "kernel/osl/osl_globals.h" + +#include "subd/subd_split.h" +#include "subd/subd_patch_table.h" + +#include "util/util_foreach.h" +#include "util/util_logging.h" +#include "util/util_progress.h" +#include "util/util_set.h" CCL_NAMESPACE_BEGIN @@ -1873,9 +1873,14 @@ void MeshManager::device_update_bvh(Device *device, DeviceScene *dscene, Scene * dscene->prim_object.reference((uint*)&pack.prim_object[0], pack.prim_object.size()); device->tex_alloc("__prim_object", dscene->prim_object); } + if(pack.prim_time.size()) { + dscene->prim_time.reference((float2*)&pack.prim_time[0], pack.prim_time.size()); + device->tex_alloc("__prim_time", dscene->prim_time); + } dscene->data.bvh.root = pack.root_index; dscene->data.bvh.use_qbvh = scene->params.use_qbvh; + dscene->data.bvh.use_bvh_steps = (scene->params.num_bvh_time_steps != 0); } void MeshManager::device_update_flags(Device * /*device*/, @@ -2152,6 +2157,7 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene) device->tex_free(dscene->prim_visibility); device->tex_free(dscene->prim_index); device->tex_free(dscene->prim_object); + device->tex_free(dscene->prim_time); device->tex_free(dscene->tri_shader); device->tex_free(dscene->tri_vnormal); device->tex_free(dscene->tri_vindex); @@ -2173,6 +2179,7 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene) dscene->prim_visibility.clear(); dscene->prim_index.clear(); dscene->prim_object.clear(); + dscene->prim_time.clear(); dscene->tri_shader.clear(); dscene->tri_vnormal.clear(); dscene->tri_vindex.clear(); |