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authorThomas Dinges <blender@dingto.org>2013-06-03 00:39:32 +0400
committerThomas Dinges <blender@dingto.org>2013-06-03 00:39:32 +0400
commitc5ed6765b9c46630579be5e43cab74965f0be9da (patch)
tree0ca3bee53bec86f5bb63a005aa4cbfb04e6735a6 /intern/cycles/render/mesh.cpp
parent834492489ab9cea37ff32166895b6a298d7225e9 (diff)
Cycles / Math functions:
* Rename some math functions: len -> length len_squared -> length_squared normalize_len -> normalize_length * This way OpenCL uses its inbuilt length() function, rather than our own. The other two functions have been renamed for consistency. * Tested CPU, CUDA and OpenCL compile, should be no functional changes.
Diffstat (limited to 'intern/cycles/render/mesh.cpp')
-rw-r--r--intern/cycles/render/mesh.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 4a2a64bb0f3..8ec2514bbfe 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -187,7 +187,7 @@ void Mesh::add_face_normals()
float3 v2 = verts_ptr[t.v[2]];
float3 norm = cross(v1 - v0, v2 - v0);
- float normlen = len(norm);
+ float normlen = length(norm);
if(normlen == 0.0f)
fN[i] = make_float3(0.0f, 0.0f, 0.0f);
else