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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-21 00:31:13 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-24 02:03:59 +0300
commit7ad9333fad25b9a7cabea0d659eaf724f89912c8 (patch)
tree4fa0d78c9659dd842852420bd1d8b8f8925a0c2f /intern/cycles/render/mesh.cpp
parentae41f38f78f8c54f92cf34dd88e35948e19aed55 (diff)
Code refactor: store device/interp/extension/type in each device_memory.
Diffstat (limited to 'intern/cycles/render/mesh.cpp')
-rw-r--r--intern/cycles/render/mesh.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 69c21fc3cb3..685272b80c1 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -1359,7 +1359,7 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
/* copy to device */
dscene->data.bvh.attributes_map_stride = attr_map_stride;
- device->tex_alloc("__attributes_map", dscene->attributes_map);
+ device->tex_alloc(dscene->attributes_map);
}
static void update_attribute_element_size(Mesh *mesh,
@@ -1617,13 +1617,13 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
progress.set_status("Updating Mesh", "Copying Attributes to device");
if(dscene->attributes_float.size()) {
- device->tex_alloc("__attributes_float", dscene->attributes_float);
+ device->tex_alloc(dscene->attributes_float);
}
if(dscene->attributes_float3.size()) {
- device->tex_alloc("__attributes_float3", dscene->attributes_float3);
+ device->tex_alloc(dscene->attributes_float3);
}
if(dscene->attributes_uchar4.size()) {
- device->tex_alloc("__attributes_uchar4", dscene->attributes_uchar4);
+ device->tex_alloc(dscene->attributes_uchar4);
}
}
@@ -1754,11 +1754,11 @@ void MeshManager::device_update_mesh(Device *device,
/* vertex coordinates */
progress.set_status("Updating Mesh", "Copying Mesh to device");
- device->tex_alloc("__tri_shader", dscene->tri_shader);
- device->tex_alloc("__tri_vnormal", dscene->tri_vnormal);
- device->tex_alloc("__tri_vindex", dscene->tri_vindex);
- device->tex_alloc("__tri_patch", dscene->tri_patch);
- device->tex_alloc("__tri_patch_uv", dscene->tri_patch_uv);
+ device->tex_alloc(dscene->tri_shader);
+ device->tex_alloc(dscene->tri_vnormal);
+ device->tex_alloc(dscene->tri_vindex);
+ device->tex_alloc(dscene->tri_patch);
+ device->tex_alloc(dscene->tri_patch_uv);
}
if(curve_size != 0) {
@@ -1772,8 +1772,8 @@ void MeshManager::device_update_mesh(Device *device,
if(progress.get_cancel()) return;
}
- device->tex_alloc("__curve_keys", dscene->curve_keys);
- device->tex_alloc("__curves", dscene->curves);
+ device->tex_alloc(dscene->curve_keys);
+ device->tex_alloc(dscene->curves);
}
if(patch_size != 0) {
@@ -1791,7 +1791,7 @@ void MeshManager::device_update_mesh(Device *device,
if(progress.get_cancel()) return;
}
- device->tex_alloc("__patches", dscene->patches);
+ device->tex_alloc(dscene->patches);
}
if(for_displacement) {
@@ -1805,7 +1805,7 @@ void MeshManager::device_update_mesh(Device *device,
prim_tri_verts[offset + 2] = float3_to_float4(mesh->verts[t.v[2]]);
}
}
- device->tex_alloc("__prim_tri_verts", dscene->prim_tri_verts);
+ device->tex_alloc(dscene->prim_tri_verts);
}
}
@@ -1841,43 +1841,43 @@ void MeshManager::device_update_bvh(Device *device, DeviceScene *dscene, Scene *
if(pack.nodes.size()) {
dscene->bvh_nodes.steal_data(pack.nodes);
- device->tex_alloc("__bvh_nodes", dscene->bvh_nodes);
+ device->tex_alloc(dscene->bvh_nodes);
}
if(pack.leaf_nodes.size()) {
dscene->bvh_leaf_nodes.steal_data(pack.leaf_nodes);
- device->tex_alloc("__bvh_leaf_nodes", dscene->bvh_leaf_nodes);
+ device->tex_alloc(dscene->bvh_leaf_nodes);
}
if(pack.object_node.size()) {
dscene->object_node.steal_data(pack.object_node);
- device->tex_alloc("__object_node", dscene->object_node);
+ device->tex_alloc(dscene->object_node);
}
if(pack.prim_tri_index.size()) {
dscene->prim_tri_index.steal_data(pack.prim_tri_index);
- device->tex_alloc("__prim_tri_index", dscene->prim_tri_index);
+ device->tex_alloc(dscene->prim_tri_index);
}
if(pack.prim_tri_verts.size()) {
dscene->prim_tri_verts.steal_data(pack.prim_tri_verts);
- device->tex_alloc("__prim_tri_verts", dscene->prim_tri_verts);
+ device->tex_alloc(dscene->prim_tri_verts);
}
if(pack.prim_type.size()) {
dscene->prim_type.steal_data(pack.prim_type);
- device->tex_alloc("__prim_type", dscene->prim_type);
+ device->tex_alloc(dscene->prim_type);
}
if(pack.prim_visibility.size()) {
dscene->prim_visibility.steal_data(pack.prim_visibility);
- device->tex_alloc("__prim_visibility", dscene->prim_visibility);
+ device->tex_alloc(dscene->prim_visibility);
}
if(pack.prim_index.size()) {
dscene->prim_index.steal_data(pack.prim_index);
- device->tex_alloc("__prim_index", dscene->prim_index);
+ device->tex_alloc(dscene->prim_index);
}
if(pack.prim_object.size()) {
dscene->prim_object.steal_data(pack.prim_object);
- device->tex_alloc("__prim_object", dscene->prim_object);
+ device->tex_alloc(dscene->prim_object);
}
if(pack.prim_time.size()) {
dscene->prim_time.steal_data(pack.prim_time);
- device->tex_alloc("__prim_time", dscene->prim_time);
+ device->tex_alloc(dscene->prim_time);
}
dscene->data.bvh.root = pack.root_index;