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author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-13 14:37:40 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-13 14:37:47 +0400 |
commit | 776f8d5a6fa00403e6c46887fbb19956edbd4f05 (patch) | |
tree | 6b7b846e606e2f8a542dd335244c1356dc3905af /intern/cycles/render/mesh.h | |
parent | 41b8f8873284dc9a2b0df2151b5d384a4ea212d9 (diff) |
Split Normals I (4/5): Add support of split normals to BI renderer.
Note that this commit completely replaces old behavior of the auto_smooth feature in BI.
Also note that split normals are only handled when no "advanced geometry post-processing" is used
(something like Displace will obviously break it, since it has to re-compute normals after displacement...).
Reviewers: brecht
Reviewed By: brecht
CC: campbellbarton
Differential Revision: https://developer.blender.org/D368
Diffstat (limited to 'intern/cycles/render/mesh.h')
0 files changed, 0 insertions, 0 deletions