diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-13 14:51:06 +0400 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-13 14:51:13 +0400 |
commit | e29698d3cdeb57b4a765d9c3c7ce2a3bb37606fb (patch) | |
tree | 2137956ccc06095765311a5df94c5ea49eb6ec46 /intern/cycles/render/mesh.h | |
parent | 776f8d5a6fa00403e6c46887fbb19956edbd4f05 (diff) |
Split Normals I (5/5): Add support of split normals to Cycles.
Idea and code by Brecht, many thanks!
Reviewers: brecht
Reviewed By: brecht
CC: campbellbarton, dingto
Differential Revision: https://developer.blender.org/D369
Diffstat (limited to 'intern/cycles/render/mesh.h')
-rw-r--r-- | intern/cycles/render/mesh.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h index eec20acd3a9..247e3dd555e 100644 --- a/intern/cycles/render/mesh.h +++ b/intern/cycles/render/mesh.h @@ -114,6 +114,7 @@ public: void add_triangle(int v0, int v1, int v2, int shader, bool smooth); void add_curve_key(float3 loc, float radius); void add_curve(int first_key, int num_keys, int shader); + int split_vertex(int vertex); void compute_bounds(); void add_face_normals(); |