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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:47 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:47 +0400
commit6020d0099039ed18c6a6cd330b68361123c85c1a (patch)
tree511c682800b981019f2eb5dfaf341238ea4882f8 /intern/cycles/render/mesh.h
parent8f33538fabe9b2485478b7ce0167c15396bdb355 (diff)
Cycles: add support for mesh deformation motion blur.
Diffstat (limited to 'intern/cycles/render/mesh.h')
-rw-r--r--intern/cycles/render/mesh.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index 5ae8f1f6033..eec20acd3a9 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -90,6 +90,7 @@ public:
DisplacementMethod displacement_method;
uint motion_steps;
+ bool use_motion_blur;
/* Update Flags */
bool need_update;
@@ -127,6 +128,8 @@ public:
bool need_attribute(Scene *scene, ustring name);
void tag_update(Scene *scene, bool rebuild);
+
+ bool has_motion_blur() const;
};
/* Mesh Manager */