diff options
author | Thomas Dinges <blender@dingto.org> | 2013-05-20 19:58:37 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-05-20 19:58:37 +0400 |
commit | 3758193c18a886faa5bb803dd378f24866e793e5 (patch) | |
tree | 9d013e4f7008845a3a2b04539396bb2e2e341888 /intern/cycles/render/nodes.cpp | |
parent | 38dc85f296a27a5641d296c8f41834db41dac18b (diff) |
Cycles / Wireframe node:
* Added a wireframe node (Input category) to get access to Mesh wireframe data.
The thickness can be controlled via a "Size" parameter, and is available in world units (default) and screen pixel size.
* Only the triangulated mesh is available now, quads is for later.
Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Wireframe
Render and Example file:
http://www.pasteall.org/pic/show.php?id=51731
http://www.pasteall.org/blend/21510
Diffstat (limited to 'intern/cycles/render/nodes.cpp')
-rw-r--r-- | intern/cycles/render/nodes.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 06322fec820..4d9fc356d80 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -2891,6 +2891,33 @@ void LayerWeightNode::compile(OSLCompiler& compiler) compiler.add(this, "node_layer_weight"); } +/* Wireframe */ + +WireframeNode::WireframeNode() +: ShaderNode("Wireframe") +{ + add_input("Size", SHADER_SOCKET_FLOAT, 0.01f); + add_output("Fac", SHADER_SOCKET_FLOAT); + + use_pixel_size = false; +} + +void WireframeNode::compile(SVMCompiler& compiler) +{ + ShaderInput *size_in = input("Size"); + ShaderOutput *fac_out = output("Fac"); + + compiler.stack_assign(size_in); + compiler.stack_assign(fac_out); + compiler.add_node(NODE_WIREFRAME, size_in->stack_offset, fac_out->stack_offset, use_pixel_size); +} + +void WireframeNode::compile(OSLCompiler& compiler) +{ + compiler.parameter("use_pixel_size", use_pixel_size); + compiler.add(this, "node_wireframe"); +} + /* Output */ OutputNode::OutputNode() |