diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-06-28 18:06:32 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-06-28 18:47:53 +0300 |
commit | c9238e638fd5f6b3e4cf22d879d397dee1b09b48 (patch) | |
tree | c03058522ffe94482870ad084bd76ec43823222e /intern/cycles/render/nodes.cpp | |
parent | 4e8c5f4bc8c77d70328797ea179bb1c7ca0e51e2 (diff) |
Cycles: add back control to render first N bounces with path termination
It's found in the Sampling > Advanced panel and 0 by default. This helps to
reduce noise in some scenes, while making others slower.
Diffstat (limited to 'intern/cycles/render/nodes.cpp')
-rw-r--r-- | intern/cycles/render/nodes.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 757aa8048b0..8e7969cfbaf 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -396,7 +396,7 @@ void ImageTextureNode::compile(OSLCompiler &compiler) if (slot == -1) { compiler.parameter_texture( - "filename", filename, compress_as_srgb ? known_colorspace : u_colorspace_raw); + "filename", filename, compress_as_srgb ? u_colorspace_raw : known_colorspace); } else { compiler.parameter_texture("filename", slot); @@ -584,7 +584,7 @@ void EnvironmentTextureNode::compile(OSLCompiler &compiler) if (slot == -1) { compiler.parameter_texture( - "filename", filename, compress_as_srgb ? known_colorspace : u_colorspace_raw); + "filename", filename, compress_as_srgb ? u_colorspace_raw : known_colorspace); } else { compiler.parameter_texture("filename", slot); |