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author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-01 23:18:23 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-01 23:27:16 +0300 |
commit | 1991ee173865ed79a78b50afc3f7a46af472e9dd (patch) | |
tree | 09ee57a5d35509d831f679eb371d45c81f9dbaa7 /intern/cycles/render/nodes.h | |
parent | dc20db1c6c96d42277b1e17c9b9779f57b40f94e (diff) |
Sculpt: OMP -> BLI_task, step I.
This gives usual nice boost in parallelized sections themselves, on global sculpting stroke
it's a bit hard to say, seems like we have an average 5% speedup, but it varies a lot...
Note that this area is only parallelized when you have a big brush over dense geometry, otherwise
there's no change at all.
As a side note, this commit also factorizes code here, three times nearly the same code, tst...
Diffstat (limited to 'intern/cycles/render/nodes.h')
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