Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-09-04 02:39:17 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-09-04 02:39:17 +0400
commitb314209356288c3768faa1d7fbd7b1bf9d179a7a (patch)
tree2fafde8bdccff99e294acb34dbca90605e2e5327 /intern/cycles/render/nodes.h
parent9467d9940583d6c3a2e1b83f854453da9e64fdd7 (diff)
Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will
give a result more similar to the Compatible falloff option. The scale is x2 though to keep the perceived scatter radius roughly the same while changing the sharpness. Difference with compatible will be mainly on non-flat geometry.
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r--intern/cycles/render/nodes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 1a2494d96ea..50338ddd5c0 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -203,7 +203,7 @@ public:
BsdfNode(bool scattering = false);
SHADER_NODE_BASE_CLASS(BsdfNode);
- void compile(SVMCompiler& compiler, ShaderInput *param1, ShaderInput *param2, ShaderInput *param3 = NULL);
+ void compile(SVMCompiler& compiler, ShaderInput *param1, ShaderInput *param2, ShaderInput *param3 = NULL, ShaderInput *param4 = NULL);
ClosureType closure;
bool scattering;