Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-05 02:31:32 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-05 02:31:32 +0400
commit2ba840652de83e0f546baaf0e10836bd6571731f (patch)
tree904321ea5fdfed97c02718236eb7645552e82bc0 /intern/cycles/render/nodes.h
parent110a36a8ab4cf688e6f2b6ec7398f8473a4896b9 (diff)
Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to
Roughness, Anisotropy and Rotation. Also a fix for automatic tangents and OSL attribute handling. Meaning of new sockets explained in the documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Anisotropic
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r--intern/cycles/render/nodes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 0508bf6b266..d90cae5f668 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -193,7 +193,7 @@ class BsdfNode : public ShaderNode {
public:
SHADER_NODE_CLASS(BsdfNode)
- void compile(SVMCompiler& compiler, ShaderInput *param1, ShaderInput *param2);
+ void compile(SVMCompiler& compiler, ShaderInput *param1, ShaderInput *param2, ShaderInput *param3 = NULL);
ClosureType closure;
};