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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-03-08 23:52:58 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-03-08 23:52:58 +0400 |
commit | 9b8dae71a5e0f5cccb4031dbe5f07aae01744c82 (patch) | |
tree | 8a575ab4a9e6835eef2175209ee323df883fd0ac /intern/cycles/render/nodes.h | |
parent | 0f3e1821eae40c7cebfcf199b58370971b57fa35 (diff) |
Cycles: support for environment texture "Mirror Ball" projection mode, next to
existing "Equirectangular". This projection is useful to create light probes
from a chrome ball placed in a real scene. It expects as input a photograph of
the chrome ball, cropped so the ball just fits inside the image boundaries.
Example setup with panorama camera and mixing two (poor quality) photographs
from different viewpoints to avoid stretching and hide the photographer:
http://www.pasteall.org/pic/28036
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r-- | intern/cycles/render/nodes.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 6c9ed422b88..e0329cb9b1d 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -82,8 +82,10 @@ public: bool is_float; string filename; ustring color_space; + ustring projection; static ShaderEnum color_space_enum; + static ShaderEnum projection_enum; }; class SkyTextureNode : public TextureNode { |