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authorStuart Broadfoot <gbroadfoot@hotmail.com>2012-12-28 18:21:30 +0400
committerStuart Broadfoot <gbroadfoot@hotmail.com>2012-12-28 18:21:30 +0400
commite9ba345c46c93a193193f01d4bfac714a666d384 (patch)
tree49df9d78dc9327de642779e300e1592e5d7b3a42 /intern/cycles/render/nodes.h
parent857df8065face58eff5556953cdf2dd72e09f2b6 (diff)
New feature
Patch [#33445] - Experimental Cycles Hair Rendering (CPU only) This patch allows hair data to be exported to cycles and introduces a new line segment primitive to render with. The UI appears under the particle tab and there is a new hair info node available. It is only available under the experimental feature set and for cpu rendering.
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r--intern/cycles/render/nodes.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 8012a99ff05..ee7afccb0e1 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -331,6 +331,11 @@ public:
void attributes(AttributeRequestSet *attributes);
};
+class HairInfoNode : public ShaderNode {
+public:
+ SHADER_NODE_CLASS(HairInfoNode)
+};
+
class ValueNode : public ShaderNode {
public:
SHADER_NODE_CLASS(ValueNode)