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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-10 20:57:17 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-10 20:57:17 +0400
commiteaa6479ae3482b643e6e5d553f09b1a1100b48ee (patch)
treea7fcb0702a4b463df1777f395575b4b5d0d9386d /intern/cycles/render/nodes.h
parent2f9f3dd5903eeec514640de05a45cfd21d168397 (diff)
Cycles: bump node changes to add a Distance input that controls the overall displacement
distance, and an Invert option to invert the bump effect.
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r--intern/cycles/render/nodes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 85829e00782..41fa87a3859 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -470,6 +470,7 @@ public:
class BumpNode : public ShaderNode {
public:
SHADER_NODE_CLASS(BumpNode)
+ bool invert;
};
class RGBCurvesNode : public ShaderNode {