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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-10 20:57:17 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-10 20:57:17 +0400 |
commit | eaa6479ae3482b643e6e5d553f09b1a1100b48ee (patch) | |
tree | a7fcb0702a4b463df1777f395575b4b5d0d9386d /intern/cycles/render/nodes.h | |
parent | 2f9f3dd5903eeec514640de05a45cfd21d168397 (diff) |
Cycles: bump node changes to add a Distance input that controls the overall displacement
distance, and an Invert option to invert the bump effect.
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r-- | intern/cycles/render/nodes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 85829e00782..41fa87a3859 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -470,6 +470,7 @@ public: class BumpNode : public ShaderNode { public: SHADER_NODE_CLASS(BumpNode) + bool invert; }; class RGBCurvesNode : public ShaderNode { |