diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2019-12-16 05:58:01 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2019-12-16 06:09:53 +0300 |
commit | 31ac2e292e5fc5d4d85d00d97645bfcb9cd4e6c2 (patch) | |
tree | ea8e2f273b8eb7ddc5bb951dc9ffaa613422e246 /intern/cycles/render/nodes.h | |
parent | 5a97a74c69c082d9360fc21b8c6b99fd24912f5f (diff) |
Cycles: Fix one-tile UDIM rendering
The code checked for the presence of more than one tile before
substituting the tile number into the filename, so if a one-tile
UDIM was used (or all but one tile were culled), the substitution
was skipped and as a result the file was not found.
With this change, the code explicitly tracks whether substitution
is required, avoiding this problem.
This also fixes another problem: The Environment texture never
does substitution since it doesn't support UDIMs, but before the
syncing code still inserted the placeholder into the filename if the
user selected a tiled background image.
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r-- | intern/cycles/render/nodes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index a8fe7644957..5b23ef6929e 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -114,6 +114,7 @@ class ImageTextureNode : public ImageSlotTextureNode { bool animated; float3 vector; ccl::vector<int> tiles; + bool is_tiled; /* Runtime. */ bool is_float; |