diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-03-12 00:42:38 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-03-12 19:29:44 +0300 |
commit | e07dd9fd59f5a598517c5c4ba18c81e97ffa9fee (patch) | |
tree | 365be973c5a8641521dbbee7422f19f1f8369c1b /intern/cycles/render/nodes.h | |
parent | 629d44e0492ac63fda9533d1fba349813a0e49f2 (diff) |
Cycles: add constant folding to displacement nodes.
Diffstat (limited to 'intern/cycles/render/nodes.h')
-rw-r--r-- | intern/cycles/render/nodes.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 33df2866341..58c3d472cd3 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -1063,6 +1063,7 @@ public: class DisplacementNode : public ShaderNode { public: SHADER_NODE_CLASS(DisplacementNode) + void constant_fold(const ConstantFolder& folder); virtual int get_feature() { return NODE_FEATURE_BUMP; } @@ -1079,6 +1080,7 @@ public: SHADER_NODE_CLASS(VectorDisplacementNode) void attributes(Shader *shader, AttributeRequestSet *attributes); bool has_attribute_dependency() { return true; } + void constant_fold(const ConstantFolder& folder); virtual int get_feature() { return NODE_FEATURE_BUMP; } |