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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-17 21:27:30 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-17 21:27:30 +0400
commit4ad103ceddd87ed36dac7f9fed4f1d058c6161b6 (patch)
tree8c8813e0a19273f9ac79f638bc7f1be02829f074 /intern/cycles/render/object.cpp
parent11908552db8c7ddba63d67577a6010869d72b0c7 (diff)
Fix cycles motion blur not working correct with shutter time > 2.0. The soft
limit is 2.0, and anything beyond that is extrapolation which might not work so well but is still allowed.
Diffstat (limited to 'intern/cycles/render/object.cpp')
-rw-r--r--intern/cycles/render/object.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index 63e904511e6..0b87a530725 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -51,7 +51,7 @@ Object::~Object()
{
}
-void Object::compute_bounds(bool motion_blur)
+void Object::compute_bounds(bool motion_blur, float shuttertime)
{
BoundBox mbounds = mesh->bounds;
@@ -64,7 +64,10 @@ void Object::compute_bounds(bool motion_blur)
/* todo: this is really terrible. according to pbrt there is a better
* way to find this iteratively, but did not find implementation yet
* or try to implement myself */
- for(float t = 0.0f; t < 1.0f; t += 1.0f/128.0f) {
+ float start_t = 0.5f - shuttertime*0.5f;
+ float end_t = 0.5f - shuttertime*0.5f;
+
+ for(float t = start_t; t < end_t; t += (1.0f/128.0f)*shuttertime) {
Transform ttfm;
transform_motion_interpolate(&ttfm, &decomp, t);
@@ -109,7 +112,7 @@ void Object::apply_transform()
if(bounds.valid()) {
mesh->compute_bounds();
- compute_bounds(false);
+ compute_bounds(false, 0.0f);
}
/* tfm is not reset to identity, all code that uses it needs to check the