diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-01-20 15:42:26 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-01-20 16:03:14 +0300 |
commit | 1613c994b069ddab170dd5af9b8f23a31541dec3 (patch) | |
tree | 9016b299c9ba808d3bb6cd7defc466275a963461 /intern/cycles/render/osl.cpp | |
parent | bb692a2d0f78cc5702aee9fceda4fa500ec5d7e8 (diff) |
Fix Cycles not correctly using Background.shader if specified
Based on patch by Alex Fuller.
Differential Revision: https://developer.blender.org/D6627
Diffstat (limited to 'intern/cycles/render/osl.cpp')
-rw-r--r-- | intern/cycles/render/osl.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 91f02e42071..1f0a243e6c1 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -16,6 +16,7 @@ #include "device/device.h" +#include "render/background.h" #include "render/colorspace.h" #include "render/graph.h" #include "render/light.h" @@ -106,6 +107,7 @@ void OSLShaderManager::device_update(Device *device, /* create shaders */ OSLGlobals *og = (OSLGlobals *)device->osl_memory(); + Shader *background_shader = scene->background->get_shader(scene); foreach (Shader *shader, scene->shaders) { assert(shader->graph); @@ -119,7 +121,7 @@ void OSLShaderManager::device_update(Device *device, thread_scoped_lock lock(ss_mutex); OSLCompiler compiler(this, services, ss, scene); - compiler.background = (shader == scene->default_background); + compiler.background = (shader == background_shader); compiler.compile(og, shader); if (shader->use_mis && shader->has_surface_emission) @@ -131,7 +133,7 @@ void OSLShaderManager::device_update(Device *device, og->ts = ts; og->services = services; - int background_id = scene->shader_manager->get_shader_id(scene->default_background); + int background_id = scene->shader_manager->get_shader_id(background_shader); og->background_state = og->surface_state[background_id & SHADER_MASK]; og->use = true; |